Artist Resources - How to Make Better 3D Art in Just One Day by Jeff Lange
Chapter 2: Getting Started
- Read a random Wikipedia article https://en.wikipedia.org/wiki/Special:Random
- Use a tool to give you random ideas, like https://www.randomlists.com/topics
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findRFP.com
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French Phone Socotel 63 model by mikerodd on Blendswap.com
- Hell, I’ve made art that was just a bunch of lines (see! https://jefftml.com/projects/abstract-purple-waves.html).
Chapter 5: Beginning Your First Sketch
- Credit: CC0 https://pxhere.com/en/photo/740737
Chapter 6: Installing Blender
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https://www.blender.org/download/
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https://download.blender.org/release/
- Here’s a good page to read if you’re new to Blender https://www.blender.org/download/releases/4-5/ and also https://www.blender.org/download/releases/.
- A great option is CG Cookie’s Blender Basics course. https://cgcookie.com/courses/blender-basics-an-introduction-to-blender-4-x.
Chapter 7: Where to Go for Answers
Chapter 9: Rough Out Your Scene
- Rigged and posable mannequin. https://www.blendswap.com/blend/13034
Chapter 10: Add Details
- “Design Theory: Big Medium Small” by Sinix Design on YouTube ( https://www.youtube.com/watch?v=ZluGXgpdJj4) and the full Design Theory playlist ( https://www.youtube.com/playlist?list=PLflflDShjUKF_7w4YTmpjGO27iuyHDpDu).
Chapter 11: Gather References
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https://photobash.co
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https://www.pureref.com/
Chapter 12: Make Something Bad
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https://www.youtube.com/watch?v=X2wLP0izeJE
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https://austinkleon.com/2020/12/10/quantity-leads-to-quality-the-origin-of-a-parable/
Chapter 15: Ask for Input
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https://www.findareddit.com/
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https://cgcookie.com/
Chapter 16: Refine Your Work (Again … or not)
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https://cgcookie.com/courses/human-realistic-portrait-creation-with-blender
Chapter 17: Finalize Your Work
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https://www.backblaze.com/blog/the-3-2-1-backup-strategy/
Chapter 18: Write a Catchy Title
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https://7littlewords.com/
Chapter 20: Marketing Your Work
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https://skillshop.exceedlms.com/student/collection/1384851?locale=en-GB
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https://www.edx.org
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https://www.coursera.org/search?query=marketing
Chapter 25: Artist Resources
Tutorials
Materials
Models
HDRIs
Recommended Reading
Here’s some books and resources that I’ve either read and found helpful, or have heard from other artists that they found helpful.